Cheaters Banned
Active Servers Testing
Performance Overhead
Detection Accuracy
Automatically flags players who manipulate health or armor to avoid legitimate damage.
Detects abnormal player or vehicle movement speeds that exceed normal gameplay limits.
Identifies attempts to move through objects or detach the camera for unfair scouting.
Flags repeated server event triggers often used for money, item, or job exploit abuse.
A: OFC is designed to have a minimal performance footprint, typically under 1% overhead even on high-population servers.
A: We use sophisticated heuristics and ongoing logs to validate suspicious activities before applying bans, reducing false positives.
A: Absolutely. Our team constantly monitors new cheat tools and exploits, releasing updates as soon as new threats emerge.
A: Yes! We fully support OneSync (and OneSync Infinity) to ensure stable cheat detection across large player counts.
A: We plan to open a closed beta soon. Stay tuned via our Discord or website for announcements.